Creating stunning visual effects and graphics requires some real computing power. So what are the minimum hardware requirements for a system that will be handling these types of graphics?
A motion graphics workstation is probably one of the higher level systems. The base level of where that needs to be is probably higher end than just about anything outside of maybe like a particle simulation type workflow for True 3D Graphics.
That's probably one of the most demanding that I can think of, but in general, you need a certainly mid-to-high rate, high-end processor probably high-mid to high-end processor 64 gigs of RAM. If not a Quadro card a very high-end, GTX RTX type card video card to leverage, you know, the retrace renders things like that can actually utilize GPU.